BEN READER
  • Adella
  • The Artist

A D E L L A
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​The Maritime Board Game

Picture
SHOP

Demonstration:

How to play Adella

Adella is a 2 player strategy game where players move the tides to advance their ships and wreck their opponent's.
To win a player must sink all their opponent's ships.

Pieces

The sea is made of 20 waves. The 2 waves at the E and W co-ordinates (see diagram) are ports. The 4 waves at the N and S co-ordinates are shallows. The sea stone is left in its box. 
The 3 tides (counters with faces) are controlled by both players, they decide a ship's possible moves.
Each player chooses 3 galleys or 3 galleons. Galleys are the ships with oars, galleons are the ships with castles.
A ship may be wrecked (tipped) and a wreck may be sunk (removed from play).

Setting

Players sit side by side so they have the same view.
Galleons place a tide at any co-ordinate. (N,NE,E,SE,S,SW,W,NW).
Galleys place a tide at any co-ordinate (Tides can share co-ordinates).
Galleons place the last tide at any co-ordinate.
Galleys lay a ship on any shallow.
Galleons lay a ship on any shallow.
Galleys begin the turns.

Turns
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Firstly, move any tide 1 co-ordinate clockwise.
Secondly, move your ship/s on the sea 1 wave towards any tide.
(If a tide is at the NW move your ship diagonally 1 wave northwest,
if a tide is a at the S move your ship down 1 wave south.)
When you have more ships in play, they may each take different tides.
If your ship arrives at port add a ship ship above or below.
If your ship broadsides (arriving directly above or below) your opponent's ship, tip their wrecked ship. (A ship must sail before attacking.)
A ship has to sail, so if she is obstructed by the coast (the sea's border) or another ship she is wrecked.
If a ship is already wrecked and is obstructed or attacked broadside she sinks.

Questions

Can I begin laying my ship at port?
No, only the shallows.

Can I sail a new ship when I come into port?
New ships don't sail on the same turn.

Must I sail all my ships each turn?
Yes if they can. If they are obstructed wreck them.

Can 2 or 3 tides be at a co-ordinate?
Yes, they result in the same tidal direction.

Must I move a tide before my ships?
Yes.

Do I have to take the tide I have moved?
No, each ship may take any tide.

Can I broadside 2 ships if I pass between them?
Yes.

If I sail into port sinking my opponent, do I replace them with my own?
Yes if you have a spare ship.

Do I have to add a new ship when I arrive at port?
Yes if you have a spare ship.

Do wrecked ships sail the same as new ships?
Yes, they have just lost 1 of 2 lives.

Can I repair a wrecked ship?
No.

Can I raise a sunk ship?
No.

Mistakes

New players may attempt to sail diagonally to a tide at the north or south. A tide at the north means a ship can move up. A tide at the south means a ship can move down.

Strategy

3 ships side by side form an armada, this is a strong deffensive possition that can blockade your opponent against the coast.
It is always best to have your opponent's ships between yours and the tides, this ensures your advance and their retreat.


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A game by Ben Reader.

Bucca concept and artwork are property of the artist.

ADELLA 
© ​
  • Adella
  • The Artist